[Future] Per primitive colors

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[Future] Per primitive colors

Post by max on Thu 22 Aug - 17:14


Feature description

Each primitive would diffuse a certain color.
The blending of colors would be set on the blending between primitives (Mechanic colors blend sharply, organic smoothly).

This would give more complex model while waiting for more (Textures?)

How would the feature work

The user would attach a color to each primitive, either via a new mode in the interface, or a context menu.


A colored model
Current state

This feature is considered for implementation.

Comments, suggestions and opinion about this feature are welcome!



Messages : 14
Date d'inscription : 2013-07-09

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